Sunday, March 22, 2015

Responsive / FEATHR/ Development

Working with the concept that there are no metaphorical walls.
A somewhat motivational idea; Is there a wall you cannot pass, work around or overcome?

Understanding this idea and becoming immersed within the concept creates emotion within a user / inhabitant.

Deconstructing the idea of 'walls'.



5 columns drawn to scale.

10 columns drawn to scale.

Creating a square tile of 1560 px X 1560 px.
Each column would be 10.6 cm wide when printed.

Using the liquify tool to create distortion.

Overlaying with/without distortion.
53cm / 10 = 5.3cm per column

Twirl.

Sphere.

Wave.

Sphere.

Liquify.
Inverted.

Sphere.

Twirl.

Zig zag.

Ripple.

Shear.

Polar coordinates.

Wave.
The FEATHR website has a tool to imagine the design is various tiled situations: 1/4

2/4

3/4

4/4

An imagining of the design with furniture places the design in scale.
If the design was to be any smaller than this, discomfort would be created be the effect of disorientation created.
I am to submit both white on black and vice versa.

Colour variations:

Placing the design in several colours was unsuccessful, the design becomes visually unappealing. 
The attributes of the distortion and colour together resemble a uncomfortable hallucinogen.









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